Doing Cultural Heritage Using the Torque Game Engine: Supporting Indigenous Storytelling in a 3D Virtual Environment

Year of Publication
2007
Journal
International Journal of Architectural Computing
Volume
5
Issue
2
Pagination
417-436
ISSN
1478-0771
Wyeld, T. G., J. Carroll, C. Gibbons, B. Ledwich, B. Leavy, J. Hills, and M. Docherty. 2007. “Doing Cultural Heritage Using The Torque Game Engine: Supporting Indigenous Storytelling In A 3D Virtual Environment”. International Journal Of Architectural Computing 5 (2): 417-436.
Journal Article